http://www.readwriteweb.com/archives/your_cyborg_eye_will_talk_to_you.php
August 31, 2009
(Tip o' the wired VR augmented reality cap to Virginia McCullough for the lead.)
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Says Parviz, "We're starting with a simple product, a contact lens with a single light source, and we aim to work up to more sophisticated lenses that can superimpose computer-generated high-resolution color graphics on a user's real field of vision."
For now, Parviz mentions that single pixel visual cues for gamers and the hearing impaired are already quite possible with the lens prototypes. The group has also experimented with non-invasive biomonitoring including checking glucose levels for diabetics.
Some of the obvious challenges of building an augmented reality contact lens include:
1. The Need for Custom Parts: Regular circuitry and LEDs are incompatible with regular contact lenses. Every piece of this project must be fabricated from scratch.
2. Physical Constraints: The group must attempt to fit transistors, radio chips, antennas, diffusion resistors, LEDs and photodetectors onto a miniscule polymer disc. Additionally, the team is required to control lens position and light intensity relative to the pupil. And finally, because the lens is so close to the corneal surface, the group must project images away from the cornea using either micro-lenses or lasers.
3. User Safety: In addition to protecting the eye against chemicals, heat and toxins, the lens components must be semi-transparent in order for the wearer to view their surroundings.
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For Parviz's complete seven page article, check out the IEEE Spectrum's Biomedical page.
Posted in Augmented Reality, NYT and tagged with contact lens, crowd-sourcing, eye
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